Upcoming Features on Console: A Look Ahead
Friends!
We have shared early previews before, but this time, we are going even further. This article kicks off a new series of previews designed to give you more insight into what is coming and why.
We hope you will find this format both informative and exciting. And if you enjoy it, or have ideas on how we can improve, don’t hesitate to share your thoughts on our social media. The future of this series depends on your feedback.
So, what is in store this time? The second iteration of the reworked PvE mode with revamped SO and PvE missions, the updated in-game Shop, and the redesigned "Trailer Park" map with a wild amusement park twist. Let’s dive in!
PvE Rework, Part 2
It’s been almost five months since we announced the PvE rework on consoles. Now, we are ready to share details of the next iteration of the mode enhancement coming up in summer. With the release of the summer season, the pool of the available SO will be replenished with the following missions:
- Anubis;
- Blackout;
- Earth Shaker.
These missions will be available on all difficulties.
Difficulty |
Crown rewards in updated PvE |
Anubis (Easy) |
120 |
Anubis (Normal) |
500 |
Anubis (Hard) |
2000 |
Blackout (Easy) |
150 |
Blackout (Normal) |
600 |
Blackout (Hard) |
2400 |
Earth Shaker (Easy) |
120 |
Earth Shaker (Normal) |
500 |
Earth Shaker (Hard) |
2000 |
As for the PvE missions, in addition to the Afghan setting, they will have Brazilian, African, and Chinese settings.
In-game Shop Update
Following the active contract section, the in-game Shop design will be updated and unified with the PC version. The change will take place with the release of the summer season.
Trailer Park Map Redesign
Warland Park
The first summer update will bring us a jolly atmosphere of the good old amusement parks. After all, who doesn’t enjoy breathtaking rides on a roller coaster or the thrill of a haunted tomb or house… And the revamped “Trailer Park” PvP map embodies all of it!
The enhanced “Trailer Park” map will be available during the summer season.
Map Rework
The original version of “Trailer Park” did not play out as well as intended. Some areas—like the space behind the hangars—were barely used at all, while the high ground between the hangars became an imbalanced spot with too many sightlines and angles for easy picks.
On top of that, flanking was a real hassle—it required a long detour and a boost, which made it hard to pull off during fast-paced matches.
The revamped version fixes these issues, making the map more balanced, dynamic, and fun to play across all classes and tactics.
That’s all for now, friends! What’s coming next?
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